#ifndef _FunctionEditor_h_
#define _FunctionEditor_h_
/* FunctionEditor.h
 *
 * Copyright (C) 1992-2011,2012,2013,2014 Paul Boersma
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include "Editor.h"
#include "Graphics.h"
#include "Function.h"

struct FunctionEditor_picture {
	/* KEEP IN SYNC WITH PREFS. */
	bool garnish;
};

Thing_define (FunctionEditor, Editor) {
	// new data:
	public:
		/* Subclass may change the following attributes, */
		/* but has to respect the invariants, */
		/* and has to call FunctionEditor_marksChanged () */
		/* immediately after making the changes. */
		double tmin, tmax, d_startWindow, d_endWindow;
		double d_startSelection, d_endSelection;   // markers
			/* These attributes are all expressed in seconds. Invariants: */
			/*    tmin <= startWindow < endWindow <= tmax; */
			/*    tmin <= (startSelection, endSelection) <= tmax; */

		Graphics d_graphics;   // used in the 'draw' method
		short functionViewerLeft, functionViewerRight;   // size of drawing areas in pixels
		short selectionViewerLeft, selectionViewerRight;   // size of drawing areas in pixels
		short height;   // size of drawing areas in pixels
		GuiText text;   // optional text at top
		int shiftKeyPressed;   // information for the 'play' method
		bool playingCursor, playingSelection;   // information for end of play
		struct FunctionEditor_picture picture;

		/* Private: */
		GuiDrawingArea drawingArea;
		GuiScrollBar scrollBar;
		GuiCheckButton groupButton;
		GuiObject bottomArea;
		bool group, enableUpdates;
		int nrect;
		struct { double left, right, bottom, top; } rect [8];
		double marker [1 + 3], playCursor, startZoomHistory, endZoomHistory;
		int numberOfMarkers;
	// overridden methods:
		virtual void v_destroy ();
		virtual void v_info ();
		virtual void v_createMenus ();
		virtual void v_createMenuItems_file (EditorMenu menu);
		virtual void v_createMenuItems_query (EditorMenu menu);
		virtual void v_createChildren ();
		virtual void v_createHelpMenuItems (EditorMenu menu);
		virtual void v_dataChanged ();
	// new methods:
		virtual void v_draw () { }
			/*
			 * Message: "draw your part of the data between startWindow and endWindow."
			 */
		virtual void v_drawSelectionViewer () { }
		virtual void v_prepareDraw () { }   // for less flashing
		virtual const wchar_t * v_format_domain () { return L"Time domain:"; }
		virtual const wchar_t * v_format_short () { return L"%.3f"; }
		virtual const wchar_t * v_format_long () { return L"%f"; }
		virtual const wchar_t * v_format_units () { return L"seconds"; }
		virtual const wchar_t * v_format_totalDuration () { return L"Total duration %f seconds"; }
		virtual const wchar_t * v_format_window () { return L"Visible part %f seconds"; }
		virtual const wchar_t * v_format_selection () { return L"%f (%.3f / s)"; }
		virtual int v_fixedPrecision_long () { return 6; }
		virtual bool v_hasText () { return false; }
		virtual void v_play (double a_tmin, double a_tmax) { (void) a_tmin; (void) a_tmax; }
			/*
			 * Message: "the user clicked in one of the rectangles above or below the data window."
			 */
		virtual int v_click (double xWC, double yWC, bool shiftKeyPressed);
			/*
			 * Message: "the user clicked in data window with the left mouse button."
			 * 'xWC' is the time;
			 * 'yWC' is a value between 0.0 (bottom) and 1.0 (top);
			 * 'shiftKeyPressed' flags if the Shift key was held down during the click.
			 * Constraints:
			 *    Return FunctionEditor_UPDATE_NEEDED if you want a window update, i.e.,
			 *    if your 'click' moves the cursor or otherwise changes the appearance of the data.
			 *    Return FunctionEditor_NO_UPDATE_NEEDED if you do not want a window update, e.g.,
			 *    if your 'click' method just 'plays' something or puts a dialog on the screen.
			 *    In the latter case, the 'ok' callback of the dialog should
			 *    call FunctionEditor_marksChanged if necessary.
			 * Behaviour of FunctionEditor::click ():
			 *    moves the cursor to 'xWC', drags to create a selection, or extends the selection.
			 */
		virtual int v_clickB (double xWC, double yWC);
		virtual int v_clickE (double xWC, double yWC);
		virtual int v_playCallback (int phase, double tmin, double tmax, double t);
		virtual void v_updateText () { }
		virtual void v_prefs_addFields (EditorCommand cmd) { (void) cmd; }
		virtual void v_prefs_setValues (EditorCommand cmd) { (void) cmd; }
		virtual void v_prefs_getValues (EditorCommand cmd) { (void) cmd; }
		virtual void v_createMenuItems_file_draw (EditorMenu menu) { (void) menu; }
		virtual void v_createMenuItems_file_extract (EditorMenu menu) { (void) menu; }
		virtual void v_createMenuItems_file_write (EditorMenu menu) { (void) menu; }
		virtual void v_createMenuItems_view (EditorMenu menu);
		virtual void v_createMenuItems_view_timeDomain (EditorMenu menu);
		virtual void v_createMenuItems_view_audio (EditorMenu menu);
		virtual void v_highlightSelection (double left, double right, double bottom, double top);
		virtual void v_unhighlightSelection (double left, double right, double bottom, double top);
		virtual double v_getBottomOfSoundArea () { return 0.0; }
		virtual double v_getBottomOfSoundAndAnalysisArea () { return 0.0; }
		virtual void v_form_pictureSelection (EditorCommand cmd);
		virtual void v_ok_pictureSelection (EditorCommand cmd);
		virtual void v_do_pictureSelection (EditorCommand cmd);
    
    // new preferences:
    #include "FunctionEditor_prefs.h"

};

int theFunctionEditor_playCallback (void *void_me, int phase, double tmin, double tmax, double t);

/*
	Attributes:
		data: must be a Function.

	int clickB (I, double xWC, double yWC);
		"user clicked in data window with the middle mouse button (Mac: control- or option-click)."
		'xWC' is the time; 'yWC' is a value between 0.0 (bottom) and 1.0 (top).
		For the return value, see the 'click' method.
		FunctionEditor::clickB simply moves the start of the selection (B) to 'xWC',
			with the sole statement 'my startSelection = xWC'.

	int clickE (I, double xWC, double yWC);
		"user clicked in data window with the right mouse button (Mac: command-click)."
		'xWC' is the time; 'yWC' is a value between 0.0 (bottom) and 1.0 (top).
		For the return value, see the 'click' method.
		FunctionEditor::clickB simply moves the end of the selection (E) to 'xWC',
			with the sole statement 'my endSelection = xWC'.

	void key (I, unsigned char key);
		"user typed a key to the data window."
		FunctionEditor::key ignores this message.
*/


#define FunctionEditor_UPDATE_NEEDED  1
#define FunctionEditor_NO_UPDATE_NEEDED  0

void FunctionEditor_init (FunctionEditor me, const wchar_t *title, Function data);
/*
	Function:
		creates an Editor with a drawing area, a scroll bar and some buttons.
	Postconditions:
		my drawingArea is attached to the form at all sides,
		my scrollBar only to the bottom, left and right sides.
*/ 

void FunctionEditor_marksChanged (FunctionEditor me, bool needsUpdateGroup);
/*
	Function:
		update optional text field, the scroll bar, the drawing area and the buttons,
		from the current total time, window, cursor, and selection,
		and redraw the contents.
		If needsUpdateGroup is true, this will be done for all the editors in the group.
	Usage:
		call this after a change in any of the markers or in the duration of the data.
*/

void FunctionEditor_shift (FunctionEditor me, double shift, bool needsUpdateGroup);
/*
	Function:
		shift (scroll) the window through time, keeping the window length constant.
	Usage:
		call this after a search.
*/

void FunctionEditor_updateText (FunctionEditor me);
/*
	Function:
		update the optional text widget.
	Usage:
		call this after moving the cursor, if that would have to change the text.
		The generic FunctionEditor also calls this if one of the other marks have changed.
	Behaviour:
		we just call the updateText method, which the inheritor will have to modify,
		since FunctionEditor::updateText does nothing.
*/

void FunctionEditor_redraw (FunctionEditor me);
/*
	Function:
		update the drawing area of a single editor.
	Usage:
		calls this after she changes a view option (font, scaling, hide/show xx)
		or after any of the data have changed. In the latter case, also call Editor_broadcastChange.
	Behaviour:
		we just call Graphics_updateWs (my graphics).
*/

void FunctionEditor_enableUpdates (FunctionEditor me, bool enable);
/*
	Function:
		temporarily disable update event to cause 'draw' messages.
	Usage:
		If you call from your 'draw' method routines that may trigger expose events,
		you should bracket those routines between
			FunctionEditor_enableUpdates (me, false);
		and
			FunctionEditor_enableUpdates (me, true);
		This may happen if you call an analysis routine which calls Melder_progress.
*/

void FunctionEditor_ungroup (FunctionEditor me);
/*
	Function:
		force me out of the group.
	Usage:
		Start cut or paste methods by calling this routine,
		as the grouped editors will not be synchronized
		after either of those actions. Worse, the selection
		may get outside the common interval of the editors.
*/

/* Some routines to enforce common look to all function editors. */
/* The x axis of the window is supposed to have been set to [my startWindow, my endWindow]. */
/* Preconditions: default line type, default line width. */
/* Postconditions: default line type, default line width, undefined colour, undefined text alignment. */
void FunctionEditor_drawRangeMark (FunctionEditor me, double yWC, const wchar_t *yWC_string, const wchar_t *units, int verticalAlignment);
void FunctionEditor_drawCursorFunctionValue (FunctionEditor me, double yWC, const wchar_t *yWC_string, const wchar_t *units);
void FunctionEditor_insertCursorFunctionValue (FunctionEditor me, double yWC, const wchar_t *yWC_string, const wchar_t *units, double minimum, double maximum);
void FunctionEditor_drawHorizontalHair (FunctionEditor me, double yWC, const wchar_t *yWC_string, const wchar_t *units);
void FunctionEditor_drawGridLine (FunctionEditor me, double yWC);

void FunctionEditor_insetViewport (FunctionEditor me);

void FunctionEditor_garnish (FunctionEditor me);   // Optionally selection times and selection hairs.

/* End of file FunctionEditor.h */
#endif
