#ifndef _FormantGridEditor_h_
#define _FormantGridEditor_h_
/* FormantGridEditor.h
 *
 * Copyright (C) 2008-2011 Paul Boersma & David Weenink
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

/*
 * pb 2011/07/02
 */

#include "FunctionEditor.h"
#include "FormantGrid.h"

#ifdef __cplusplus
	extern "C" {
#endif

struct FormantGridEditor_Play {
	double samplingFrequency;
};
struct FormantGridEditor_Source {
	struct { double tStart, f0Start, tMid, f0Mid, tEnd, f0End; } pitch;
	struct { double adaptFactor, maximumPeriod, openPhase, collisionPhase, power1, power2; } phonation;
};

Thing_declare1cpp (FormantGridEditor);

void FormantGridEditor_init (FormantGridEditor me, GuiObject parent, const wchar *title, FormantGrid data);

FormantGridEditor FormantGridEditor_create (GuiObject parent, const wchar *title, FormantGrid data);

void FormantGridEditor_prefs (void);

#ifdef __cplusplus
	}

	struct structFormantGridEditor : public structFunctionEditor {
		bool editingBandwidths;
		long selectedFormant;
		double formantFloor, formantCeiling, bandwidthFloor, bandwidthCeiling, ycursor;
		struct FormantGridEditor_Play play;
		struct FormantGridEditor_Source source;
	};
	#define FormantGridEditor__methods(Klas) FunctionEditor__methods(Klas) \
		bool hasSourceMenu;
	Thing_declare2cpp (FormantGridEditor, FunctionEditor);

#endif // __cplusplus

/* End of file FormantGridEditor.h */
#endif
