/* Artword.c */
/* Paul Boersma, June 26, 2001 */

#include "Artword.h"

#include "oo_DESTROY.h"
#include "Artword_def.h"
#include "oo_COPY.h"
#include "Artword_def.h"
#include "oo_EQUAL.h"
#include "Artword_def.h"
#include "oo_WRITE_ASCII.h"
#include "Artword_def.h"
#include "oo_READ_ASCII.h"
#include "Artword_def.h"
#include "oo_WRITE_BINARY.h"
#include "Artword_def.h"
#include "oo_READ_BINARY.h"
#include "Artword_def.h"
#include "oo_DESCRIPTION.h"
#include "Artword_def.h"

class_methods (Artword, Data)
	class_method_local (Artword, destroy)
	class_method_local (Artword, description)
	class_method_local (Artword, copy)
	class_method_local (Artword, equal)
	class_method_local (Artword, writeAscii)
	class_method_local (Artword, readAscii)
	class_method_local (Artword, writeBinary)
	class_method_local (Artword, readBinary)
class_methods_end

Artword Artword_create (double totalTime) {
	Artword me = new (Artword);
	int i;
	if (! me) return NULL;
	my totalTime = totalTime;
	for (i = 1; i <= enumlength (Art_MUSCLE); i ++)
		Artword_setDefault (me, i);
	return me;
}

void Artword_setDefault (Artword me, int feature) {
	ArtwordData f = & my data [feature];
	NUMdvector_free (f -> times, 1);
	NUMdvector_free (f -> targets, 1);
	f -> times = NUMdvector (1, 100);
	f -> targets = NUMdvector (1, 100);
	f -> times [1] = 0.0;
	f -> times [2] = my totalTime;
	f -> targets [1] = 0.0;
	f -> targets [2] = 0.0;
	f -> numberOfTargets = 2;
	f -> _iTarget = 1;
}

void Artword_setTarget (Artword me, int feature, double time, double target) {
	ArtwordData f = & my data [feature];
	int insert = 1;
	if (time < 0.0) time = 0.0;
	if (time > my totalTime) time = my totalTime;
	while (insert <= f -> numberOfTargets && f -> times [insert] < time)
		insert ++;
	Melder_assert (insert <= f -> numberOfTargets);
	if (f -> times [insert] != time) {
		int i;
		for (i = f -> numberOfTargets; i >= insert; i --) {
			f -> times [i + 1] = f -> times [i];
			f -> targets [i + 1] = f -> targets [i];
		}
		f -> numberOfTargets ++;
	}
	f -> targets [insert] = target;
	f -> times [insert] = time;
}

double Artword_getTarget (Artword me, int feature, double time) {
	ArtwordData f = & my data [feature];
	double *times = f -> times, *targets = f -> targets;
	int iTarget = f -> _iTarget;
	if (! iTarget) iTarget = 1;
	while (time > times [iTarget + 1] && iTarget < f -> numberOfTargets - 1)
		iTarget ++;
	while (time < times [iTarget] && iTarget > 1)
		iTarget --;
	f -> _iTarget = iTarget;
	Melder_assert (iTarget > 0 && iTarget < f -> numberOfTargets);
	return targets [iTarget] + (time - times [iTarget]) *
		(targets [iTarget + 1] - targets [iTarget]) /
		(times [iTarget + 1] - times [iTarget]);
}

void Artword_removeTarget (Artword me, int feature, int iTarget) {
	ArtwordData f = & my data [feature];
	Melder_assert (iTarget >= 1);
	Melder_assert (iTarget <= f -> numberOfTargets);
	if (iTarget == 1)
		f -> targets [iTarget] = 0.0;
	else if (iTarget == f -> numberOfTargets)
		f -> targets [f -> numberOfTargets] = 0.0;
	else {
		int i;
		for (i = iTarget; i < f -> numberOfTargets; i ++) {
			f -> times [i] = f -> times [i + 1];
			f -> targets [i] = f -> targets [i + 1];
		}
		f -> numberOfTargets --;
	}
	f -> _iTarget = 1;
}

void Artword_intoArt (Artword me, Art art, double time) {
	int feature;
	for (feature = 1; feature <= enumlength (Art_MUSCLE); feature ++) {
		art -> art [feature] = Artword_getTarget (me, feature, time);
	}
}

void Artword_draw (Artword me, Graphics g, int feature, int garnish) {
	float x [Artword_maximumNumberOfTargets], y [Artword_maximumNumberOfTargets];
	int i;

	Graphics_setInner (g);
	Graphics_setWindow (g, 0, my totalTime, -1, 1);
	for (i = 1; i <= my data [feature]. numberOfTargets; i ++) {
		x [i] = my data [feature]. times [i];
		y [i] = my data [feature]. targets [i];
	}
	Graphics_polyline (g, my data [feature]. numberOfTargets, & x [1], & y [1]);         
	Graphics_unsetInner (g);

	if (garnish) {
		Graphics_drawInnerBox (g);
		Graphics_marksBottom (g, 2, TRUE, TRUE, FALSE);
		Graphics_marksLeft (g, 3, TRUE, TRUE, TRUE);
		Graphics_textTop (g, FALSE, enumstring (Art_MUSCLE, feature));
		Graphics_textBottom (g, TRUE, "Time (s)");
	}
}

/* End of file Artword.c */
