/* Pitch_to_Sound.h */
/* Paul Boersma, January 13, 1998 */

/* These routines convert a Pitch into a PointProcess, */
/* then this PointProcess into a Sound, and then optionally filter this with 6 formants. */

#ifndef _Pitch_h_
	#include "Pitch.h"
#endif
#ifndef _Sound_h_
	#include "Sound.h"
#endif

Sound Pitch_to_Sound (I, double tmin, double tmax, int hum);

int Pitch_play (I, double tmin, double tmax);
int Pitch_hum (I, double tmin, double tmax);

/* End of file Pitch_to_Sound.h */
