LPC & Sound: Filter...

A command that creates a new Sound object from one Sound and one LPC object which have been selected together.

Settings

Use LPC gain
Determines whether the gain from the LPC is used in the synthesis.

Behaviour

Filters the selected Sound by the selected LPC-filter.

When the LPC-gain is used the samples in the new Sound will be multiplied with the square root of the corresponding LPC-gain value.

In Z-domain notation: O(z) = H(z) · E(z), where E(z) is the selected filter input Sound, H(z) the selected LPC filter, and, O(z) the filter output (the new Sound that will appear in the List of objects).

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