A command that creates a new Sound object from one Sound and one LPC object which have been selected together.
Filters the selected Sound by the selected LPC-filter.
When the LPC-gain is used the samples in the new Sound will be multiplied with the square root of the corresponding LPC-gain value.
In Z-domain notation: O(z) = H(z) · E(z), where E(z) is the selected filter input Sound, H(z) the selected LPC filter, and, O(z) the filter output (the new Sound that will appear in the List of objects).
© djmw, April 7, 2004