ExperimentMFC 5. Stimulus-dependent texts

In the example experiment, the text at the top of the screen stayed the same throughout the experiment, and so did the texts on the response buttons. There are ways to have these texts depend on the stimulus at hand.

ExperimentMFC 5.1. The stimulus-dependent run text
ExperimentMFC 5.2. Stimulus-dependent response buttons

Links to this page


© ppgb 20051205